Into the Black
Female Anima Gunslinger (Musket Master) 3
LN Medium Fey
Hero Points 1
Init + 8; Senses low-light vision; Perception + 9
AC 19, touch 17, flat-footed 12 (+ 2 armor, + 6 Dex, + 1 dodge)
hp 29 (3d10+ 3)
Fort + 4, Ref + 9, Will + 4
DR 5/cold iron
Speed 30 ft., flight (60 feet, good)
Melee Bayonet + 2 (1d6+ 1/x2) and
Wing (Natural Attack: Wing) -3 (1d4/x2)
Ranged Anima Saevio + 8/+ 8 (1d12+ 1/19-20/x4)
Spell-Like Abilities Spell-Like Ability, At-Will (Cure Light Wounds) (A
Str 12, Dex 22, Con 12, Int 14, Wis 16, Cha 12
Base Atk + 3; CMB + 2; CMD 21
Feats Gunsmithing, Point Blank Shot, Precise Shot, Rapid Reload (Musket), Rapid Shot
Skills Acrobatics + 12, Bluff + 9, Craft (alchemy) + 10, Craft (firearms) + 15, Diplomacy + 9, Fly + 16, Knowledge (engineering) + 8, Perception + 9, Profession (architect) + 16; Racial Modifiers silver tongued
Languages Common, Elven, Sylvan, Undercommon
SQ deed: deadeye, deed: fast musket, deed: gunslinger initiative, deed: pistol-whip, deed: quick clear, deed: steady aim, grit, hero points, see in darkness
Other Gear Masterwork Leather armor, Alchemical cartridge (entangling shot) (5), Alchemical cartridge (paper) (30), Anima Saevio, Bayonet, Backpack, masterwork (13 @ 19 lbs), Bedroll, Belt pouch (empty), Elven trail rations (5), Engraved Bandolier, Flint and steel, Gothic Motiff Jewelry, Gunsmith’s kit, Masterwork tool (Craft [alchemy]), Masterwork tool (Craft [firearms]), Masterwork tool (Profession [architect]), Mess kit, Spider’s silk rope, 345 GP, 7 SP
Damage Reduction (5/cold iron) You have Damage Reduction against all except Cold Iron attacks.
Deed: Deadeye (Ex) Use 1 grit per extra range increment to make a touch attack beyond the first.
Deed: Fast Musket (Ex) At 3rd level, as long as the musket master has 1 grit point, she can reload any two-handed firearm as if it were a one-handed firearm. This deed replaces the utility shot deed.
Deed: Gunslinger Initiative (Ex) While have Grit, can use a free hand to draw a non-hidden firearm as part of the initiative check.
Deed: Pistol-Whip (Ex) Use 1 grit, melee attack with firearm gains enh. bonus and free CMB check to knock prone.
Deed: Quick Clear (Ex) While have grit, remove the effects of a misfire. Use 1 grit to do as move action.
Deed: Steady Aim (Ex) At 1st level, as long as a musket master has at least 1 grit point, she can take a move-equivalent action to increase the accuracy of a two-handed firearm. When she does, she increases the range increment of the firearm she is firing by 10 feet. This
Flight (60 feet, Good) You can fly!
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point Blank Shot + 1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don’t get -4 to hit when shooting or throwing into melee.
Rapid Reload (Musket) You can reload fast with one type of Crossbow or Firearm.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
See in Darkness See perfectly in darkness of any kind, including magical darkness.
Silver Tongued (Ex) You can shift a creature’s attitude by three steps with Diplomacy.
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Jade has been in service to the princess longer than any of her other slaves. Her parents sold her off to the royal family to settle tax debt at the age of 5 so she knows nothing but the bliss of service. She’s a nightmare with a saevio and often handles training apprentice marksmen. Her personal training is brutal, her belief that perfecting herself is a direct action to protect her highness drives her to excel.