Into the Black
She is known only as Nissa, a great warrior. The part of her story that not many know is that she descended into the darkness after being captured by the devil prince Zulf (One of the eight princes of Hell). Once known as Sellestia, an angel the Goddess Pharasma – but now she has been corrupted after many decades in the hands of Zulf.
Female Queen of Blades Summoner (Master Summoner) 1
LN Medium Aberration
Hero Points 1
Init + 3; Senses blindsense, darkvision 60 ft., low-light vision, scent; Perception + 9
AC 24, touch 16, flat-footed 18 (+ 5 armor, + 3 Dex, + 3 natural, + 3 dodge)
hp 14 (1d8+ 6)
Fort + 3, Ref + 3, Will + 5
Speed 30 ft., burrowing (30 feet), flight (70 feet, perfect)
Melee Claw x2 (Claws) + 4 x2 (1d8+ 4/x2) and
Wing (Natural Attack: Wing) + 2 (2d6+ 2/x2)
Special Attacks sky sentinel (1/day), swarming
Spell-Like Abilities Spell-Like Ability, At-Will (Cure Light Wounds) (A, Spell-Like Ability, At-Will (Lightning Bolt) (At w, Spell-Like Ability, At-Will (Summon Monster I) (At, Summoning Mastery I (13/day)
Summoner (Master Summoner) Spells Known (CL 1):
1 (3/day) Magic Fang, Life Conduit
0 (at will) Read Magic, Mage Hand, Detect Magic, Mending
Str 18, Dex 16, Con 16, Int 18, Wis 16, Cha 26
Base Atk + 0; CMB + 4; CMD 19
Feats Brood Mother, Multiattack, Skill Focus (Intimidate), Toughness + 3
Traits Cautious, Looking for Work (Perform [Erotic])
Skills Craft (sculpture) + 6, Fly + 15, Intimidate + 20, Knowledge (nature) + 8, Linguistics + 8, Perception + 9, Perform (Erotic) + 13, Spellcraft + 8, Use Magic Device + 12
Languages Abyssal, Common, Draconic, Infernal, Sylvan, Undercommon, Zerg
SQ change shape, greater, eidolon link, hero points, lesser eidolon, life link, see in darkness, share spells with eidolon
Other Gear Queen’s Chitin, 2900 GP
Blindsense (30 feet) (Ex) Sense things and creatures without seeing them.
Burrowing (30 feet) You have a Burrow speed.
Cautious You gain a + 1 dodge bonus to AC, but take a -1 penalty on saves vs. fear
Change Shape, Greater (Su) Assume form of small/medium humanoid as alter self, can change each time.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Eidolon Link (Ex) Mental link allows communication over any distance, but share magic item slots.
Flight (70 feet, Perfect) You can fly!
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Lesser Eidolon A master summoner’s class level is halved (minimum 1) for the purposes of determining his eidolon’s abilities, Hit Dice, evolution pool, and so on.
The eidolon otherwise functions as normal. This ability replaces the summoner’s normal eidolon
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
See in Darkness See perfectly in darkness of any kind, including magical darkness.
Share Spells with Eidolon (Ex) Your spells ignore type restrictions for Eidolon and it can recieve your personal spells.
Sky Sentinel + 1 to attack/+ 2 to AC (1/day) (Ex) Gain bonus to att/AC vs flying foes. Foes gain no bonus for high ground, + 2 Perception vs flying.
Summoning Mastery I (13/day) (Sp) You can summon monsters as a spell like ability, maintaining 1 even when Eidolon is summoned.
Swarming (Ex) Can share a square with another with swarming, if both att the same foe, he is flanked.
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